⎡Interactive Real-World Audio⎤
An ongoing project to develop a system allowing theatre makers to tell interactive non-linear stories within a real-world environment. So far, my focus has been purely sonic, however, ultimately the goal of this project is to develop a system of interaction which results in narratives that are intuitive to an audiences actions & a space that reacts dynamically to changing paths.
This project consists of three elements: 1) Real-world input - interactive props // position tracking. 2) The 'game' // narrative engine - current prototype created using a combination of Pure Data and the Wwise authoring tool. 3) Output - sound // data. Check out my blog to see my progress: |
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